Implementation of learning model talking stick with Crossword Puzzle model to increase IPS integrated learning outcomes grade VII SMP Negeri 11 Malang

Ratna Diyah Wiajayanti, Ni’matul Istiqomah

Abstract


Based on observations and interviews with a social teacher at SMPN 11 Malang, obtained information that the learning process of a social subject is still using lecture method and to be one-way in the classroom. This causes less active students in learning so that activity in students to learn is still lacking. This will have an impact on student's mastery learning which is the minimum standard of mastery learning which has been established by SMP Negeri 11 Malang is 75%. To overcome these problems required learning model that can improve student learning activity. The model applied in this study is a learning model Talking Stick with Crossword. This research aims to determine the completeness of VII students in G class SMP Negeri 11 Malang through the Application of Learning Model Talking Stick with Crossword models. This research is a classroom action research (PTK), which consists of two cycles. The research data obtained from test results at the end of each cycle. The results show that in the first cycle, the completeness of students learning is 89% and increased in the second cycle become 100%.

 

Keywords: Talking Stick Model, Crossword Puzzle Model 

 

DOI: 10.17977/um013v1i22017p058


Full Text:

PDF

References


Arikunto, S. (2003). Dasar-dasar Evaluasi Pendidikan (Edisi Revisi).Jakarta: PT. Bumi Aksara.

Arikunto, S., dkk. (2008). Penelitian Tindakan Kelas. .Jakarta: PT. Bumi Aksara.

Astrissi, D., dkk. (2014). Efektivitas Model Pembelajaran Teams Games Tournament (TGT) Disertai Media Teka-Teki Silang Terhadap Prestasi Belajar Pada Minyak Bumi Siswa Kelas X SMA Negeri 3 Sukoharjo Tahun Pelajaran 2012/2013, Universitas Sebelas Maret,vol 3: hlm.24, (online), diakses 10 Mei 2016.

Hardinto, P. (2014). Belajar dan Pembelajaran Ekonomi.Malang: Fakultas Ekonomi Universitas Negeri Malang.

Isjoi, 2010. Cooperative Learning. Bandung: Alfabeta.

Khasanah D.L. (2013). Keefektifan Model Pembelajaran Kooperatif Tipe Talking Stick Berbantuan Lembar Kegiatan Siswa Terhadap Hasil Belajar Materi Pokok Aljabar. Skripsi Tidak Diterbitkan: Semarang: Universitas Negeri Semarang.

Lightner, R. (2007). Teknik Bermain dan Belajar di Kelas. Retrieved from http://www.infoplease.com/dictionary/ crossword+puzzle .

Milliande. (2011). Artikel Teka-Teki Silang. Retrieved from http://columbia.TheFreeDictionary.com/crossword+puzzle.

Mulyasa. (2004). Kurikulum Berbasis Kompetensi, Konsep, Karakteristik, dan Implementasi. Bandung: Remaja Rosdakarya.

Nafi’ A.,& Sulistyo E.2014. Pengaruh Pembelajaran Aktif Dengan Strategi Teka-Teki Silang Terhadap Hasil Belajar Siswa Pada Standart Kompetnsi Melakukan Install Home Theater di SMK Negeri 2 Surabaya, Jurnal Pendidikan Teknik Elektro, 4 (3), 39-48.

Pramono, S. E. (2013). Hakikat Pendidikan Ilmu Pengetahuan Sosial. Semarag: Widya Karya


Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Logo IPI