Feasibility of 3-Dimensional Media-Based Learning for Electrical Vocational High School Students

Muhammad Amin, Abdul Muin Sibuea, Bima Mustaqim

Abstract


The combination of technology 3 Dimensions (3D) educational content is designed to generate innovative ideas that enhance the efficiency and engagement of teaching and learning in real-world situations. Integrating 3D technology into the learning process can make education more enjoyable, fostering students' interest and motivation to learn. This research developed 3D instructional media for a public street lighting material using the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. The 3D media developed received overwhelmingly positive feedback from students, with over 90% strongly agreeing that this media significantly enhanced their engagement, interest, and critical thinking. These results prominently validate 3D technology as the future of impactful learning. Moving forward, comparative analyses examining the influences of different 3D media designs and interactions on deep learning will further guide best practices. With thoughtful expansion, this research ushers in a new era of reimagined academic engagement via stimulated minds, captivated eyes, and empowered young innovators. The 3D learning revolution has just begun.

Keywords


3 Dimension; ADDIE model; Electric Lighting Installation; Educational Technology; Public Street Lighting; Vocational High School

Full Text:

PDF

References


Almelhi, A. M. (2021). Effectiveness of the ADDIE Model within an E-Learning Environment in Developing Creative Writing in EFL Students. English Language Teaching, 14(2), 20–36.

Amin, M., & Mustaqim, B. (2021). Vocational Teachers Readiness in Integration The Principles of Industrial Revolution 4 . 0 into The Learning Process. 6(November), 106–119. https://doi.org/doi.org/10.21831/elinvo.v6i1.44210 Vocational

Andermi, A. D., & Eliza, F. (2021). Pengembangan e-modul pembelajaran instalasi penerangan listrik di sekolah menengah kejuruan. Jurnal Pendidikan Teknik Elektro, 2(2), 24–27.

Barchas-Lichtenstein, J. (2023). A Three-dimensional Model of News Recirculation: Towards a Unified Understanding of News Sharing. Journalism Studies, 24(2), 153–171.

Batubara, K. H., & Hambali, H. (2021). Pengembangan Modul Pembelajaran Instalasi Penerangan Listrik di Sekolah Menengah Kejuruan. Jurnal Pendidikan Teknik Elektro, 2(2), 93–96.

Budoya, C., Kissaka, M., & Mtebe, J. (2019). Instructional design enabled agile method using ADDIE model and feature driven development method. International Journal of Education and Development Using ICT, 15(1).

Dalgarno, B., & Lee, M. J. W. (2010). What are the learning affordances of 3‐D virtual environments? British Journal of Educational Technology, 41(1), 10–32.

Farihah, F., Tanjung, S., Ampera, D., Sitompul, H., & Jahidin, I. (2023). Development of 3D-based Learning Modules for University Students. The International Journal of Education in Mathematics, Science, and Technology, 11(1), 56–73. https://doi.org/https://doi.org/10.46328/ijemst.2715

Fleming, C., Sadaghiani, M. S., Stellon, M. A., & Javan, R. (2020). Effectiveness of three-dimensionally printed models in anatomy education for medical students and resident physicians: systematic review and meta-analysis. Journal of the American College of Radiology, 17(10), 1220–1229.

Greenstein, L. (2012). Assessing 21st Century Skill: A Guide to Evaluating Mastery and Authentic Learning. In Corwin (Ed.), Assessing 21st century skills: A guide to evaluating mastery and authentic learning (Issue c). SAGE Publications. http://libproxy.usc.edu/login?url=https://search.proquest.com/docview/1081618851?accountid=14749%0Ahttps://usc-primo.hosted.exlibrisgroup.com/openurl/01USC/01USC_SP??url_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:book&genre=book&sid=ProQ:PsycINFO&at

Hairi, M., Zaman, M., Hadri, M., Mokhtar, H., Ibrahim, M. F., & Huddin, A. B. (2020). Integration of 3D printing in computer-aided design and engineering course. International Journal of Evaluation and Research in Education (IJERE), 9(4), 934–938. https://doi.org/10.11591/ijere.v9i4.20652

Handaru, C. D., & Pujiriyanto. (2020). Analysis of Vocational High School Students Interest on Interactive Learning Multimedia of Product Creative and Entrepreneurship ( PKK ) Subjects Based on Android. International Technology and Education Journal, 4(2), 43–51.

Hidayat, R., Zamri, S., & Zulnaidi, H. (2018). Exploratory and Confirmatory Factor Analysis of Achievement Goals for Indonesian Students in Mathematics Education Programmes. Eurasia Journal of Mathematics, Science and Technology Education, 14. https://doi.org/10.29333/ejmste/99173

Hirzan, L., & Yuhendri, M. (2020). Pengembangan E-Modul Mata Pelajaran Instalasi Penerangan Listrik untuk Pembelajaran Daring. Jurnal Pendidikan Teknik Elektro, 1(1), 142–146.

Irawan, R., & Hendri, H. (2022). Analisis Kesiapan Kerja Siswa Sekolah Menengah Kejuruan Jurusan Teknik Instalasi Tenaga Listrik. Jurnal Pendidikan Teknik Elektro, 3(1), 59–63.

Israwati, I., & Fauzi, F. (2023). The Influence of the Use of Three-Dimensional Media on Student Learning Outcomes on Building Spatial Materials in Class V SD Negeri Peace Aceh Tamiang. Elementary Education Research, 8(3).

King, R. (2019). 3D Animation for the Raw Beginner Using Autodesk Maya 2e. Chapman and Hall/CRC.

Mahadiraja, D., & Syamsuarnis, S. (2020). Pengembangan modul pembelajaran berbasis daring pada mata pelajaran instalasi penerangan listrik kelas xi teknik instalasi tenaga listrik tp 2019/2020 di smk negeri 1 pariaman. JTEV (Jurnal Teknik Elektro Dan Vokasional), 6(1), 77–82.

Molnár, G., & Benedek, A. (2015). Three Dimensional Applications in Teaching and Learning Processes. Procedia - Social and Behavioral Sciences, 191, 2667–2673. https://doi.org/10.1016/j.sbspro.2015.04.600

Murdock, K. (2023). Autodesk Maya 2024 Basics Guide. SDC Publications.

Muruganantham, G. (2015). Developing of E-content package by using ADDIE model. International Journal of Applied Research, 1(3), 52–54.

Nurtanto, M., Sofyan, H., Pardjono, P., & Suyitno, S. (2020). Development model for competency improvement and national vocational qualification support frames in automotive technology. International Journal of Evaluation and Research in Education (IJERE), 9(1), 168–176. https://doi.org/10.11591/ijere.v9i1.20447

Peterson, D. C., & Mlynarczyk, G. S. A. (2016). Analysis of traditional versus three‐dimensional augmented curriculum on anatomical learning outcome measures. Anatomical Sciences Education, 9(6), 529–536.

Ponnusamy, N., & Raman, A. (2023). Distributive leadership as predictor of 21st century teaching practices. International Journal of Evaluation and Research in Education (IJERE), 13(1), 302–310. https://doi.org/10.11591/ijere.v13i1.26673

Prasetya, S. P., Imron, A., Riyadi, R., & Chanthoeurn, D. (2023). Application of Three-Dimensional Media of The Shape of The Earth’s Surface for The Learning of Visually Impaired. International Journal of Social Learning (IJSL), 3(2), 247–260.

Ragunath, P., Velmourougan, S., Davachelvan, P., Kayalvizhi, S., & Ravimohan, R. (2010). Evolving A New Model (SDLC Model-2010) For Software Development Life Cycle (SDLC). International Journal of Computer Science and Network Security, 10(1), 112–119.

Sibuea, A. M., Amin, M., & Mustaqim, B. (2021). Metodologi Penelitian Pendidikan: Pendidikan Teknik Elektro. Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LPPM) UNIMED.

Sriadhi, S., Restu, R., & Sitompul, H. (2021). Multimedia simulation model for electrical laboratory learning. IOP Conference Series: Materials Science and Engineering, 1098(3), 32020. https://doi.org/10.1088/1757-899X/1098/3/032020

Stapa, M. A., & Mohammad, N. (2019). The use of ADDIE model for designing blended learning application at vocational colleges in Malaysia. Asia-Pacific Journal of Information Technology and Multimedia, 8(1), 49–62.

Suharno, S., Pambudi, N., & Harjanto, B. (2020). Vocational Education in Indonesia: History, Development, Opportunities, and Challenges. Children and Youth Services Review, 115, 105092. https://doi.org/10.1016/j.childyouth.2020.105092

Suleman, M., Sugiyarto, K. H., & Ikhsan, J. (2019). Development of media three-dimensional (3D) visualization using virtual reality on chemistry education. Journal of Physics: Conference Series, 1397(1), 12034.

Sutiadiningsih, A., & Mahfud, T. (2023). Can the teaching factory model improve the entrepreneurial intentions of vocational high school students ? International Journal of Evaluation and Research in Education (IJERE), 12(3), 1654–1662. https://doi.org/10.11591/ijere.v12i3.25652

Tickoo, S. (2018). Autodesk Maya 2019: A Comprehensive Guide. Cadcim Technologies.

Widyastuti, E. (2019). Using the ADDIE model to develop learning material for actuarial mathematics. Journal of Physics: Conference Series, 1188(1), 12052.

Wiranto, J., & Sukardi, S. (2022). Efektivitas Model Pembelajaran Project Based Learning pada Mata Pelajaran Instalasi Penerangan Listrik di SMK Muhammadiyah 1 Padang. Jurnal Pendidikan Tambusai, 6(2), 16484–16490.

Xu, T., Zhang, J., Salehizadeh, M., Onaizah, O., & Diller, E. (2019). Millimeter-scale flexible robots with programmable three-dimensional magnetization and motions. Science Robotics, 4(29), eaav4494.

Zhou, K., Liu, T., & Zhou, L. (2016). Industry 4.0: Towards future industrial opportunities and challenges. 2015 12th International Conference on Fuzzy Systems and Knowledge Discovery, FSKD 2015, 2147–2152. https://doi.org/10.1109/FSKD.2015.7382284

Zuhairy, S., Sazly, S., Jambari, H., Hazirah, N., Seth, N., Pairan, M. R., Aini, N., Ahyan, M., Abdul, M. Z., & Osman, S. (2021). Development of Augmented Reality Applications in Teaching and Learning for a topic of Current and Voltage Division for Technical and Vocational Education. Journal of Technical Education and Training, 3, 125–132.


Refbacks

  • There are currently no refbacks.


Copyright (c) 2025 Bima Mustaqim, Abdul Muin Sibuea

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Edcomtech: Jurnal Kajian Teknologi Pendidikan published by Department of Educational Technology, Faculty of Education, State University of Malang in Collaboration with Asosiasi Program Studi Teknologi Pendidikan Indonesia (APS TPI) and Ikatan Profesi Teknologi Pendidikan Indonesia (IPTPI) with MoU.

Publisher Address:
Lab. Teknologi Pendidikan, Gd.E2, Lt.1
Fakultas Ilmu Pendidikan Universitas Negeri Malang
Jalan Semarang No 5, Kota Malang Kode Pos 65145
Email: [email protected]

 

========================================================================================================

INDEXED BYTOOLSPLAGIARISM CHECKARTICLE TEMPLATE


Creative Commons License
Edcomtech is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Edcomtech Statistics (Since July 13th, 2020)

View My Stats