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Vol 5, No 1 (2022) Pengembangan Modul Berbantuan Teknologi Augmented Reality Dengan Puzzle Pada Materi Bangun Ruang Abstract  PDF
Sila Amelia, Agus Wedi, Arafah Husna
 
Vol 4, No 1 (2021) Pengembangan Game Ketepatan Dadu Matematika Sebagai Penguat Motivasi Belajar Siswa Kelas 2 Sekolah Dasar Abstract  PDF
Farah Ghina Sabrina, Eka Pramono Adi, Henry Praherdhiono
 
Vol 5, No 3 (2022) Pembelajaran Interaktif Melalui Hybrid Learning Dengan Metode Demonstrasi Abstract  PDF
Astutri Puji Rahayu, Dian Hidayati, Susilowati Susilowati, Fillah Babul Fathatul Jannah
 
Vol 3, No 3 (2020) Pengembangan E-Booklet Berbasis Karakter Kemandirian Dan Tanggung Jawab Melalui Aplikasi Edmodo Pada Materi Bangun Datar Abstract  PDF
Nur Ika Amalia, Yuniawatika Yuniawatika, Tri Murti
 
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