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Issue Title
 
Vol 9, No 2 (2024): Issue in Progress Design of Voice Translator Application for Multinational Sign Language: A Notion for Global Communication for People with Hearing Issues Abstract   PDF
Murtiasih Murtiasih, Ediyanto Ediyanto, Lukman Hakim, Verra Wulandary
 
Vol 2, No 2 (2017) Developing Connectivism Learning in Social Learning Platform Using Addie Instructional Design Model Abstract   PDF
Taufik Ikhsan Slamet, Dedi Kuswandi
 
Vol 4, No 2 (2019) Developing Instructional Game "Adventure of Word" to Improve Morphological Awareness on Vocational Higher Students Abstract   PDF
Devi Kurniasari Riyadi, Putu Dian Danayanti Degeng, Esti Junining
 
Vol 6, No 1 (2021) Development of Augmented Reality Code Application on 3D Animation in Learning Procedure at School Abstract   PDF
Banne Ima Gasong, Rufi'i Rufi'i, Hartono Hartono
 
Vol 9, No 1 (2024) Development of Educational Board Games to Increase Knowledge of Environmental Care Integrated with QR Codes and Applications Abstract   PDF
Nadine Margaretha Octaviola, Khusnul Khotimah, Esti Untari
 
Vol 9, No 1 (2024) Development of Interactive Web-Based Augmented Reality for Human Digestive System in Class XI Abstract   PDF
Yanuar Rizky Prasetyo, Ence Surahman, Made Kartika Degeng
 
Vol 8, No 2 (2023) Development of Powtoon Media on Natural Resources Material to Increase Learning Interest and Logical Thinking of Learners in Elementary School Abstract   PDF
Vina Yuniar, Nurdyansyah Nurdyansyah
 
Vol 9, No 1 (2024) Development of Telecounseling Media Based on Facial Expression Analysis as A Tool for Detecting Suicide Tendencies n Students Abstract   PDF
Amiirah Aniisah, Aditya Ramadito Rahman, Muhammad Aldwin Priyatama, Wzamah Al Hussein, Muhibuddin Fadhli, Eka Pramono Adi, Deka Dyah Utami
 
Vol 4, No 2 (2019) Development of Video Media to Increase Dribbling Learning Result in a Sport Games Abstract   PDF
Nawawi Nawawi, I Nyoman Sudana Degeng, Abdul Cholid
 
Vol 9, No 2 (2024): Issue in Progress Efforts To Improve Social Sciences Learning Outcomes Indonesian Cultural Diversity Material Through The Numbered Heads Together (NHT) Collaborative Learning Model For Fourth-Grade Students Of SDN Baran Abstract   PDF
Prihma Sinta Utami, Friska Nur Kusumadewi, Tutik Saptiningsih
 
Vol 6, No 2 (2021) Eksplorasi Persepsi Siswa Sekolah Dasar dalam Pembelajaran Huruf Hijaiyah Berbasis Permainan Abstract   PDF
Hurriatus Tsaniyah Qutby, Saida Ulfa, Ahmad Munjin Nasih
 
Vol 5, No 2 (2020) Electronic Module With Project Based Learning (PjBL): Innovation Of Digital Learning Product On 4.0 Era Abstract   PDF
Titis Angga Rini, Puri Selfi Cholifah
 
Vol 1, No 2 (2016) E-Module Mata Pelajaran Kewarganegaraan untuk Meningkatkan Hasil Belajar Siswa Abstract   PDF
Dian Arief Pradana, Sihkabuden Sihkabuden, Arafah Husna
 
Vol 8, No 1 (2023) Evaluating Students’ English Writing Project through Pear Deck Abstract   PDF
Lambok Hermanto Sihombing
 
Vol 6, No 2 (2021) Faktor-Faktor yang Mempengaruhi Penerimaan Mahasiswa Terhadap E-Learning Exelsa Moodle dengan Menggunakan Getamel Abstract   PDF
Nicolas Bayu Kristiawan
 
Vol 9, No 2 (2024): Issue in Progress Feasibility of 3-Dimensional Media-Based Learning for Electrical Vocational High School Students Abstract   PDF
Muhammad Amin, Abdul Muin Sibuea, Bima Mustaqim
 
Vol 1, No 1 (2016) Front Matter Details   PDF
Ence Surahman
 
Vol 1, No 2 (2016) Front Matter Details   PDF
Ence Surahman
 
Vol 2, No 1 (2017) Front Matter Details   PDF
Ence Surahman
 
Vol 3, No 2 (2018) Front Matter Details   PDF
Ence Ensu Surahman
 
Vol 5, No 1 (2020) Front Matter Details   PDF
Admin Admin
 
Vol 5, No 2 (2020) Front Matter Details   PDF
Admin Admin
 
Vol 4, No 2 (2019) Front Matter Details   PDF
Admin Admin
 
Vol 3, No 1 (2018) Front Matter Details   PDF
Admin Admin
 
Vol 4, No 1 (2019) Front Matter Details   PDF
Admin Edcomtech
 
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